Breaking Changes
These changes may require you to update your rooms.
DEPRECATED Invalid Player
has been removed- Replaced with empty player variables
DEPRECATED Creation Object Add Tags
has been removed- Replaced with a version with the same name that works better with lists
DEPRECATED Creation Object to AI Path Point
has been removed- Replaced with
From Creation Object
DEPRECATED Creation Object to AI
has been removed- Replaced with
From Creation Object
Deprecations
Deprecated content will be removed in a future update.
- The
LocalPlayerSpawned
event has been renamed DEPRECATEDLocalPlayerSpawned
and will be removed in the future
General Changes
Text V2
will now default to red instead of blackText V2
config fields now synchronized between players correct- Unused
Text V2
config fields have been removed Emitter V2
now synchronizes correctly between playersLight V2
now synchronizes correctly between players- UX has been added while connecting ports to indicate whether a connection will succeed or not
- Hovering over a disconnected configurable port -> Yellow Circle
- Hovering over a disconnected non-configurable port -> Green Circle
- Drag from port -> Green Circle at Source
- To connectable port -> Green Circle at Destination
- To non-connectable port -> Invalid Icon at Destination
Log Screen
correctly saves "Show Timestamps" config optionLog Screen
control panel has new port names- Fix
Vector3
use with ToString
chip - New room reset functionality has been added next to the palette next to "Send Test Event"
- New room reset currently works with the following objects with more on the way:
- KO Cola Boosts
- Pool tables
- Toggle buttons
- Costumes
- Samplers
- Holotars
- Gizmos*
On Room Reset
event which listens for room resets.- The
RoomInitialized
event is now RoomLoaded
- The
SessionInitialized
event is now PlayerJoined
New Chips
Room Reset
Add Impulse
Set Impulse
Reflect Impulse
New Objects
We added these objects with this update. Look for nodes prefixed with their names in the palette!
Links
<- Back to Releases