Breaking Changes
These changes may require you to update your rooms.
DEPRECATED Invalid Player has been removed- Replaced with empty player variables
DEPRECATED Creation Object Add Tags has been removed- Replaced with a version with the same name that works better with lists
DEPRECATED Creation Object to AI Path Point has been removed- Replaced with
From Creation Object
DEPRECATED Creation Object to AI has been removed- Replaced with
From Creation Object
Deprecations
Deprecated content will be removed in a future update.
- The
LocalPlayerSpawned event has been renamed DEPRECATEDLocalPlayerSpawned and will be removed in the future
General Changes
Text V2 will now default to red instead of blackText V2 config fields now synchronized between players correct- Unused
Text V2 config fields have been removed Emitter V2 now synchronizes correctly between playersLight V2 now synchronizes correctly between players- UX has been added while connecting ports to indicate whether a connection will succeed or not
- Hovering over a disconnected configurable port -> Yellow Circle
- Hovering over a disconnected non-configurable port -> Green Circle
- Drag from port -> Green Circle at Source
- To connectable port -> Green Circle at Destination
- To non-connectable port -> Invalid Icon at Destination
Log Screen correctly saves "Show Timestamps" config optionLog Screen control panel has new port names- Fix
Vector3 use with ToString chip - New room reset functionality has been added next to the palette next to "Send Test Event"
- New room reset currently works with the following objects with more on the way:
- KO Cola Boosts
- Pool tables
- Toggle buttons
- Costumes
- Samplers
- Holotars
- Gizmos*
On Room Reset event which listens for room resets.- The
RoomInitialized event is now RoomLoaded - The
SessionInitialized event is now PlayerJoined
New Chips
Room ResetAdd ImpulseSet ImpulseReflect Impulse
New Objects
We added these objects with this update. Look for nodes prefixed with their names in the palette!
Links
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