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V2.5

· 2 min read

Breaking Changes

These changes may require you to update your rooms.

  • DEPRECATED Invalid Player has been removed
    • Replaced with empty player variables
  • DEPRECATED Creation Object Add Tags has been removed
    • Replaced with a version with the same name that works better with lists
  • DEPRECATED Creation Object to AI Path Point has been removed
    • Replaced with From Creation Object
  • DEPRECATED Creation Object to AI has been removed
    • Replaced with From Creation Object

Deprecations

Deprecated content will be removed in a future update.

  • The LocalPlayerSpawned event has been renamed DEPRECATEDLocalPlayerSpawned and will be removed in the future

General Changes

  • Text V2 will now default to red instead of black
  • Text V2 config fields now synchronized between players correct
  • Unused Text V2 config fields have been removed
  • Emitter V2 now synchronizes correctly between players
  • Light V2 now synchronizes correctly between players
  • UX has been added while connecting ports to indicate whether a connection will succeed or not
    • Hovering over a disconnected configurable port -> Yellow Circle
    • Hovering over a disconnected non-configurable port -> Green Circle
    • Drag from port -> Green Circle at Source
      • To connectable port -> Green Circle at Destination
      • To non-connectable port -> Invalid Icon at Destination
  • Log Screen correctly saves "Show Timestamps" config option
  • Log Screen control panel has new port names
  • Fix Vector3 use with ToString chip
  • New room reset functionality has been added next to the palette next to "Send Test Event"
  • New room reset currently works with the following objects with more on the way:
    • KO Cola Boosts
    • Pool tables
    • Toggle buttons
    • Costumes
    • Samplers
    • Holotars
    • Gizmos*
  • On Room Reset event which listens for room resets.
  • The RoomInitialized event is now RoomLoaded
  • The SessionInitialized event is now PlayerJoined

New Chips

  • Room Reset
  • Add Impulse
  • Set Impulse
  • Reflect Impulse

New Objects

We added these objects with this update. Look for nodes prefixed with their names in the palette!

  • Dice V2

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