Skip to main content

V2.16

· One min read

General Changes

  • Reroute chip has been added. Use this to organize your wires.
  • Chips can now be recolored with the maker pen.
  • The chip limit has been increased to 3000.

New Chips

  • Reroute
  • Get Local Camera Rotation
  • Get Rotation
  • Player Left Hand Rotation
  • Player Right Hand Rotation
  • Variable (List<Quaternion>)
  • Variable (Quaternion)
  • Quaternion Create Angle Axis
  • Quaternion Create Euler Angles
  • Quaternion Create From To
  • Quaternion Create Look
  • Quaternion Create
  • Quaternion Dot
  • Quaternion Euler Angles
  • Quaternion Get Angle Axis
  • Quaternion Inverse
  • Quaternion Normalize
  • Quaternion Rotate Towards
  • Quaternion Slerp
  • Quaternion Split
  • Rotate Vector

New Chips

  • Make Tuple
  • Break Tuple

Bugs Fixed

  • Decoration objects trigger Trigger Volume V1 on pickup
  • Shape containers with multipe shapes now work connectly with Trigger Volume V2
  • List variables are now reset to empty lists
  • Piston distance can no longer be set to NaN or Infinity.
  • Palette search performance has been improved.
  • CV2 wires no longer linger after saving.

<- Back to Releases