Skip to main content

V2.28

· 3 min read

General Changes

  • Added speed and acceleration configure settings to Piston V2 and Rotator V2
  • Configuring an Object Board will now display a button that will open the configuration menu for the attached object.
    • This button has been placed in a new "Rec Room Object" foldout, and the existing "Detach from object" toggle has been moved into it.
    • The existing "Detach from object" button will no longer appear on player boards where it would previously display an error.
    • "Detach From Object" has been renamed to "Detach From Rec Room Object"
    • Similarly, there is a new button on the configuration menu for Creation Objects with Object Boards, that will open the configuration menu for the attached Object Board.
  • Color improvements
    • Adjusted light object boards to use the Color type, rather than color index int
      • Modified boards for the Point Light, Spotlight, and Dome Light
      • Added default port values to match the existing Dome Light values
    • Removed Color type related chips from beta, including:
      • Color Constant
      • Color (variable)
      • Color to Int
      • Emitter Set Color V2
      • Light Set Color V2
      • List Color (variable)
      • Text Set Color V2
    • Added palette filter paths to the new dome light chips
      • 'Light Set Specular Node V2' and 'Light Set Softness Node V2' have been added to Object/Light

Breaking Changes

New Chips

  • Audio Player
    • Get Volume
    • Get Playing
    • Get Speed
  • Emitter
    • Get Looping
    • Get Size
    • Get Speed
    • Get Playing
  • Light
    • Get Angle
    • Get Color
    • Get Intensity
    • Get Range
    • Get Enabled
    • Get Specular Contribution
    • Get Softness
  • Text
    • Get Color
  • Seat
    • Get Lock In
    • Get Lock Out

New Objects

Beta Releases

  • Doors V2

Deprecations

Bugs Fixed

  • Fixed formatting on the port renaming field to match other chip configuration fields. The field now correctly allows for spaces.
  • Fixed a bug that caused reflection probes to not revert to their original state after deselecting a Sky Dome chip
  • Fixed input configuration and variable home values input fields for Bool, String, and Int values:
    • Bool values will now use a toggle, rather than typing "true" or "false" into a text field
    • String values will now use a multiline input area, rather than a single-line text field
    • Int values will use an int input field, which performs input validation and enables the numerical keyboard on VR
  • Fixed seat thumbnail in the palette so it's no longer invisible
  • Sample Audio offset input is fixed in VR
  • Fixed Cloud Variable settings page not populating correctly after closing and reopening it

Special Thanks

<- Back to Releases