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V2.4

· One min read

Breaking Changes

These changes may require you to update your rooms.

  • Trig nodes now make use of degrees rather than radians:
    • Acos
    • Asin
    • Atan
    • Atan2
    • Sin
    • Cos
    • Tan
  • Trigger volumes can now detect other trigger volumes

General Changes

  • Log has been renamed to Logarithm
  • More chips connect correctly. For example:
    • The output of Add can be connected directly to chips like IntToFloat
    • The output of FromCreationObject can be connected directly to chips like ToCombatant
  • Disconnected Delays no longer loop infinitely
  • Performance has been improved
    • Players should experience lower heat usage
    • As we continue to tweak heat usage players may see it go up or down in future updates

New Chips

  • Log: Logs a string to a Log Screen
  • HasAuthorityOf: Checks whether the local player has authority of a CreationObject

New Objects

We added these objects with this update. Look for nodes prefixed with their names in the palette!

  • Emitter V2
  • Log Screen
  • Point Light V2
  • Spot Light V2
  • Text V2

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