Added speed and acceleration configure settings to Piston V2 and Rotator V2
Configuring an Object Board will now display a button that will open the configuration menu for the attached object.
This button has been placed in a new "Rec Room Object" foldout, and the existing "Detach from object" toggle has been moved into it.
The existing "Detach from object" button will no longer appear on player boards where it would previously display an error.
"Detach From Object" has been renamed to "Detach From Rec Room Object"
Similarly, there is a new button on the configuration menu for Creation Objects with Object Boards, that will open the configuration menu for the attached Object Board.
Color improvements
Adjusted light object boards to use the Color type, rather than color index int
Modified boards for the Point Light, Spotlight, and Dome Light
Added default port values to match the existing Dome Light values
Removed Color type related chips from beta, including:
Color Constant
Color (variable)
Color to Int
Emitter Set Color V2
Light Set Color V2
List Color (variable)
Text Set Color V2
Added palette filter paths to the new dome light chips
'Light Set Specular Node V2' and 'Light Set Softness Node V2' have been added to Object/Light