V2.5
Breaking Changes
These changes may require you to update your rooms.
- DEPRECATED Invalid Playerhas been removed- Replaced with empty player variables
 
- DEPRECATED Creation Object Add Tagshas been removed- Replaced with a version with the same name that works better with lists
 
- DEPRECATED Creation Object to AI Path Pointhas been removed- Replaced with From Creation Object
 
- Replaced with 
- DEPRECATED Creation Object to AIhas been removed- Replaced with From Creation Object
 
- Replaced with 
Deprecations
Deprecated content will be removed in a future update.
- The LocalPlayerSpawnedevent has been renamedDEPRECATEDLocalPlayerSpawnedand will be removed in the future
General Changes
- Text V2will now default to red instead of black
- Text V2config fields now synchronized between players correct
- Unused Text V2config fields have been removed
- Emitter V2now synchronizes correctly between players
- Light V2now synchronizes correctly between players
- UX has been added while connecting ports to indicate whether a connection will succeed or not- Hovering over a disconnected configurable port -> Yellow Circle
- Hovering over a disconnected non-configurable port -> Green Circle
- Drag from port -> Green Circle at Source- To connectable port -> Green Circle at Destination
- To non-connectable port -> Invalid Icon at Destination
 
 
- Log Screencorrectly saves "Show Timestamps" config option
- Log Screencontrol panel has new port names
- Fix Vector3use withToStringchip
- New room reset functionality has been added next to the palette next to "Send Test Event"
- New room reset currently works with the following objects with more on the way:- KO Cola Boosts
- Pool tables
- Toggle buttons
- Costumes
- Samplers
- Holotars
- Gizmos*
 
- On Room Resetevent which listens for room resets.
- The RoomInitializedevent is nowRoomLoaded
- The SessionInitializedevent is nowPlayerJoined
New Chips
- Room Reset
- Add Impulse
- Set Impulse
- Reflect Impulse
New Objects
We added these objects with this update. Look for nodes prefixed with their names in the palette!
- Dice V2